All Projects
The full collection
Everything from prototypes to production builds and tools.
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4 assetsDepthcast AR Broadcast Platform
Built an in-house AR broadcast pipeline in Unity for live sports/esports, avoiding six-figure tracking systems and shipping on-air visuals.
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13 assetsFeltopia
Built and shipped cozy-action gameplay in Unity C#, plus mobile controls, photo-to-sprite pipelines, and fast scene tools for tech artists.
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2 assetsAvatar Teleportation Layer Patent
Created a system that lets an avatar move between applications, negotiating authentication, media exchange, and volumetric presence over secure data channels.
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2 assetsVirtual 5G Lab
Led the build of a virtual 5G showroom so executives could experience our demos remotely during COVID, delivered on VR, desktop, and mobile.
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2 assetsBoeing VR Cargo Tour
VR tour experience for Boeing cargo aircraft showcasing interiors and workflows for prospective airline customers.
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2 assetsVolumetric Chat over 5G
2019 prototype: FaceTime-style chat in full 3D on Looking Glass displays using RealSense depth capture, Unity rendering, and lossless NDI streaming over 5G.
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2 assetsFourier Transform Synth & Visualizer
Synthesizer that lets you stack harmonic overtones, hear the resulting waveform, and see Fourier Transform math in action.
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2 assetsRemotely Operated Robotics 5G Prototype
Demoed why 5G latency matters for teleoperated robots using Valve Index hand tracking and a custom UDP layer.
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3 assetsAndroid Mouse Infestation
Week-one A–Z game jam built in Unity C#: play a bionic cat bazooka-blasting robotic mice in a neon attic.
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3 assetsAR Synth
First shipped AR app (2015/2016): a dollar bill becomes a playable synth with FX, built to learn the full product lifecycle.
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2 assetsNumbers-as-a-Platform Patent
Built Verizon’s cross-application identifier platform that ranks client endpoints in real time to deliver notifications and services through the best-performing channel.
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2 assetsAdobe Summit VR
Early-days VR (2016–2017) prototype that turned lead Adobe event designer's 3D layouts into a navigable walkthrough for stakeholder buy-in.
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2 assetsAudio Visual MIDI
Circa 2019: A playful audio visualizer that turns live input and MIDI keypresses into reactive 3D cubes and light.
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4 assetsBark Bark
Week-two A–Z game jam built in Unity C#: play a dog guarding the yard from newspaper-stealing birds.
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1 assetBeat Stepper
Pocket step sequencer built in Unity for mobile: record, trim, and slot your own audio with BPM control and light FX.
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2 assetsBit Tune Generator
Unity-built mobile and WebGL app for making procedural chiptune music inspired by wave decomposition and the fourier transform.
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2 assetsChess Multiplayer WebGL
Week-three A–Z game jam built in Unity C#: built an online chess experience with custom websockets and Unity WebGL, plus mobile-friendly controls.
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3 assetsCubify Unity Voxelizer
Open-source Unity editor tool (2017) that voxelizes meshes for explosive, playful effects.
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2 assetsFace Ship Snap Lens
A four-day Snap Lens game where you shoot rockets from your mouth to blast UFOs targeting your head.
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2 assetsFinger Guns VR
Quest 2 prototype to test out new (at the time) Oculus hand-tracking: make finger guns, shoot targets, and feel how stable the tracking was.
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2 assetsMotion-to-Photon 5G Streaming
2019 experiment: server-rendered 3D streamed to a thin mobile client to measure motion-to-photon latency over 5G.
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1 assetMushroom Farm Automation
Designed a networked climate control system for a converted shipping-container mushroom farm to cut heating/cooling costs.
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7 assetsSquirrel Game
Week-four A–Z jam: become a flying squirrel with novel surface-climbing and glide controls in massive sequoias.
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2 assetsUnity Android Native File Opener
Open-source Unity plugin that bridges Android’s modern file permissions to let apps open local files natively.
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Andy Katsikapes — Technical Leadership & Creative Technology
Reach out for engineering leadership, architecture engagements, or creative technology projects.