All Projects

The full collection

Everything from prototypes to production builds and tools.

Depthcast AR Broadcast Platform cover

Project

4 assets

Depthcast AR Broadcast Platform

Built an in-house AR broadcast pipeline in Unity for live sports/esports, avoiding six-figure tracking systems and shipping on-air visuals.

AR BroadcastUnityTrackingLive Production
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Feltopia cover

Project

13 assets

Feltopia

Built and shipped cozy-action gameplay in Unity C#, plus mobile controls, photo-to-sprite pipelines, and fast scene tools for tech artists.

UnityGameplayToolsMobile
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Avatar Teleportation Layer Patent cover

Project

2 assets

Avatar Teleportation Layer Patent

Created a system that lets an avatar move between applications, negotiating authentication, media exchange, and volumetric presence over secure data channels.

XRInteroperabilityRealtime MediaSecurity
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Virtual 5G Lab cover

Project

2 assets

Virtual 5G Lab

Led the build of a virtual 5G showroom so executives could experience our demos remotely during COVID, delivered on VR, desktop, and mobile.

5GXRWebXRThree.jsA-Frame
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Boeing VR Cargo Tour cover

Project

2 assets

Boeing VR Cargo Tour

VR tour experience for Boeing cargo aircraft showcasing interiors and workflows for prospective airline customers.

VREnterprise DemoAviation
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Volumetric Chat over 5G cover

Project

2 assets

Volumetric Chat over 5G

2019 prototype: FaceTime-style chat in full 3D on Looking Glass displays using RealSense depth capture, Unity rendering, and lossless NDI streaming over 5G.

Volumetric5GUnityNDI
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Fourier Transform Synth & Visualizer cover

Project

2 assets

Fourier Transform Synth & Visualizer

Synthesizer that lets you stack harmonic overtones, hear the resulting waveform, and see Fourier Transform math in action.

UnityWebGLAudioFourier
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Remotely Operated Robotics 5G Prototype cover

Project

2 assets

Remotely Operated Robotics 5G Prototype

Demoed why 5G latency matters for teleoperated robots using Valve Index hand tracking and a custom UDP layer.

5GTeleoperationNetworkingRobotics
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Android Mouse Infestation cover

Project

3 assets

Android Mouse Infestation

Week-one A–Z game jam built in Unity C#: play a bionic cat bazooka-blasting robotic mice in a neon attic.

UnityGame Jam3D Action
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AR Synth cover

Project

3 assets

AR Synth

First shipped AR app (2015/2016): a dollar bill becomes a playable synth with FX, built to learn the full product lifecycle.

ARUnityAudioMobile
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Numbers-as-a-Platform Patent cover

Project

2 assets

Numbers-as-a-Platform Patent

Built Verizon’s cross-application identifier platform that ranks client endpoints in real time to deliver notifications and services through the best-performing channel.

Platform ArchitectureContextual RoutingSDKCarrier Services
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Adobe Summit VR cover

Project

2 assets

Adobe Summit VR

Early-days VR (2016–2017) prototype that turned lead Adobe event designer's 3D layouts into a navigable walkthrough for stakeholder buy-in.

VRPrototypingExperience DesignMobile
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Audio Visual MIDI cover

Project

2 assets

Audio Visual MIDI

Circa 2019: A playful audio visualizer that turns live input and MIDI keypresses into reactive 3D cubes and light.

AudioVisualizationMIDI3D
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Bark Bark cover

Project

4 assets

Bark Bark

Week-two A–Z game jam built in Unity C#: play a dog guarding the yard from newspaper-stealing birds.

UnityGameplay JamPrototype
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Beat Stepper cover

Project

1 asset

Beat Stepper

Pocket step sequencer built in Unity for mobile: record, trim, and slot your own audio with BPM control and light FX.

UnityAudioMobileTools
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Bit Tune Generator cover

Project

2 assets

Bit Tune Generator

Unity-built mobile and WebGL app for making procedural chiptune music inspired by wave decomposition and the fourier transform.

UnityAudioWebGLMobile
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Chess Multiplayer WebGL cover

Project

2 assets

Chess Multiplayer WebGL

Week-three A–Z game jam built in Unity C#: built an online chess experience with custom websockets and Unity WebGL, plus mobile-friendly controls.

UnityWebGLTypeScriptWebSockets
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Cubify Unity Voxelizer cover

Project

3 assets

Cubify Unity Voxelizer

Open-source Unity editor tool (2017) that voxelizes meshes for explosive, playful effects.

UnityToolsVoxelsOpen Source
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Face Ship Snap Lens cover

Project

2 assets

Face Ship Snap Lens

A four-day Snap Lens game where you shoot rockets from your mouth to blast UFOs targeting your head.

Snap LensARJSGameplay
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Finger Guns VR cover

Project

2 assets

Finger Guns VR

Quest 2 prototype to test out new (at the time) Oculus hand-tracking: make finger guns, shoot targets, and feel how stable the tracking was.

VRHand TrackingPrototypeUnity
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Motion-to-Photon 5G Streaming cover

Project

2 assets

Motion-to-Photon 5G Streaming

2019 experiment: server-rendered 3D streamed to a thin mobile client to measure motion-to-photon latency over 5G.

5GStreamingWebRTCCloud Rendering
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Mushroom Farm Automation cover

Project

1 asset

Mushroom Farm Automation

Designed a networked climate control system for a converted shipping-container mushroom farm to cut heating/cooling costs.

NetworkingIoTEdgeAutomation
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Squirrel Game cover

Project

7 assets

Squirrel Game

Week-four A–Z jam: become a flying squirrel with novel surface-climbing and glide controls in massive sequoias.

UnityCharacter ControlNetworkingPrototype
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Unity Android Native File Opener cover

Project

2 assets

Unity Android Native File Opener

Open-source Unity plugin that bridges Android’s modern file permissions to let apps open local files natively.

UnityAndroidOpen SourcePlugins
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Andy Katsikapes — Technical Leadership & Creative Technology

Reach out for engineering leadership, architecture engagements, or creative technology projects.