Cubify Unity Voxelizer

Case Study

Cubify Unity Voxelizer

Built and published an open-source Unity editor extension that voxelizes meshes for rapid iteration on stylized effects.

Focus

UnityToolsVoxelsOpen Source

Assets

2 media · 0 docs

Challenge

Needed a quick way to turn arbitrary meshes into voxels for a destruction mechanic without offline pipelines.

Approach

Built a grid-quantization + hole-filling mesh-to-voxel pipeline, exposed as an editor tool for rapid iteration in Unity.

Outcome

Published to GitHub and adopted by other Unity devs; became my go-to for voxel-style effects. Link: https://github.com/Andy-Roger/Cubify

Artifacts

Media and reference materials

primitives-voxelized.png
primitives-voxelized.png
skull-voxelized.png
skull-voxelized.png