Android Mouse Infestation

Case Study

Android Mouse Infestation

One-week Unity prototype built as part of an A–Z shipping discipline: a stylized 3D action game with custom character and enemy behaviors.

Focus

UnityGame Jam3D Action

Assets

2 media · 0 docs

Challenge

The objective was to maintain a strict one-week scope while still delivering responsive 3D controls, readable combat feedback, and a complete playable loop.

Approach

Built fast in Unity: tight locomotion for the cat, explosive mice with lasers, satisfying bazooka feedback. Focused on finishing over polish, quick VFX, and simple AI behaviors.

Outcome

Delivered a complete shippable prototype and established a repeatable one-week production cadence for future experiments.

Artifacts

Media and reference materials

AndroidMouseInfestation.mp4
android-mouse-infestation-prototype-1.mp4