Beat Stepper

Case Study

Beat Stepper

Pocket step sequencer built in Unity for mobile: record, trim, and slot your own audio with BPM control and light FX.

Focus

UnityAudioMobileTools

Assets

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Challenge

Deliver an on-the-go music tool that’s lightweight but lets you capture audio, trim it, and sequence it without DAW overhead.

Approach

Built mobile UI/UX in Unity, added per-slot recording with trimming, BPM control, and minimal effects. Focused on immediacy: capture a sound, drop it into a step, loop and play.

Outcome

Delivered a compact production-ready prototype that improved my mobile audio tooling and interaction-design workflow.

Artifacts

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